miércoles, 15 de abril de 2015

The Game of Life

Conway's Game of Life From Wikipedia, the free encyclopedia The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970.[1] The "game" is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves or, for advanced players, by creating patterns with particular properties. [1] Gardner, Martin (October 1970). Mathematical Games – The fantastic combinations of John Conway's new solitaire game "life". Scientific American 223. pp. 120–123. ISBN 0-89454-001-7.

domingo, 3 de octubre de 2010

domingo, 24 de febrero de 2008

Pictures



Sink

Introduction

Cellular automaton consist of an infinite number of cells, which have a finite number of states. These states change depending on the state of their neighbours. Each cell has the same rule for updating.

Sink

In this program, the cells can have two states: 0 or 1. This state depends on the state of their neighbours and the place where the cell is.

These are the default update rules:

. If both the cell and path are 1, and the cell has eight neighbours, the cell becomes 0.

. If the cell is 1, path is 0 and the cell has more than three neighbours, the cell changes to 0.

. If both the cell and path are 0, and the cell has more than three neighbours, the cell changes to 1.

. If the cell is 0, path is 1 and the cell has more than two neighbours, the cell becomes 1.

The user can change all the parameters of the program in the configuration menu.

Download:
Sink for Windows - sink_Windows.zip --> To execute the program simply unzip the package, go to sinkwindows/sink/bin/Debug and double click on sink.exe


Sing for Linux - sink_Linux.tar.gz --> To execute the program extract all files from the package, go sink/sink/bin/Debug and execute this command: "mono sink.exe"